Wednesday, 16 June 2010
Back from the void
Long time, no post.
Been busy, lazy, drunk. You name it.
I haven't done any personal work at home for months, and I thought, tonight is the night.
I've been pretty slow with my illustrations lately, so for better or worse, I decided to do this in one sitting.
I think it took about three hours (not including the original sketch).
It's in it's original form at the bottom, and because the creature is kinda small in the frame, there's a close up for your edification.
Oh yeah, exciting news on the Dr. Grordbort's Exceptional Exhibition coming soon!
New city, new exhibition partners.
Can't wait to reveal it.
Labels:
alien,
broadmore,
concept design,
greg broadmore
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13 comments:
wallpaper
Marry me.
Awesome man. That texture on it had me fooled into thinking it was gouache or something. Super great.
WOW.
fantastic man! love seeing it in the sketchbook!
SWEEEET. My own art suddenly seems way to serious.
Amazing design, man.
Dude, I was getting worried. Glad to see you are posting again. love your work.
good to see a post again! and please tell your friend chris we are getting bored of the 'caloo and calay' title of his last post...
mary
Beautiful!
One day I'll look like a Greg Broadmore creature...
Three hours?!
Dude, I know it's a lot to ask but could you ever do a tutorial of sorts?
I'm clearly not drawing as efficiently as I could.
feck the texture and lighting on that saur is hella rad!
rad seeing you do these doodles again
Hi Greg! Met you at The Bookworm in Chengdu, China last winter and I have been obsessed by your artwork ever since. I am desperately trying to figure out how to create texture and layers over my drawings. Could you please tell me if you scanned the image and then colored it digitally or did you use watercolor and gouache on the original drawing? Thank-you and best regards, Burton (13 yrs old)
Hey all, and thanks!
Harry - I should do a tutorial/work process kinda thing sometime, but it's been tricky to find any spare time lately. Once things get back to something approaching normal, I'll post more art and maybe a work process article too.
Burton - with that in mind, I can at least tell you guys a little about this particular piece was created.
This image started as a fiber tip pen drawing in a sketch book, and to save time, i just took a photo of it on my phone and emailed it to myself.
I then got up off the couch, walked three steps to my computer and started to illustrate it in photoshop.
You definitely lose detail with a lousy phone camera, but i figure I'm just going to paint new detail back into it anyway.
I paint most of it using multiply layers over the original line work, then flatten it and paint in opaque layers until I have an overall lighting and colour that I like.
The texture is the result of a few things.
One is a neat trick in photoshop called bevel and emboss. You can set variations of that effect as a layer effect, and work into it to add subtle creasing and bumps.
I then have several inter-playing layers of photographic texture, but not photographic textures of reptile skin or anything like that. It's mainly paper texture, rusty texture, concrete etc..
Abstract textures that are applied wholesale across the image.
I do this at various points throughout and accentuate what I like with a lot of painting.
The reality is those tricks - photoshop effects, or photographic texture, are just a basis to work into, and most of the perceived texture is accentuating things that appear organically as i work.
That's why I add seemingly random textures.
They actually degrade the image, but that helps e to dig an form back out of the mess.
So that's that image, but that is not the same process I use for other images at all. I like to vary the way i approach e new image to keep it interesting.
That said, if you see a dinosaur image, or a Grordbort's alien in my books, I will have likely used some of those techniques.
GB
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